Trygon
New Member
Doesn't afraid of anything
I'm not a dictator. It's just that I have a scary face.
Posts: 10,386
|
Post by Trygon on Apr 15, 2008 13:14:02 GMT
|
|
Trygon
New Member
Doesn't afraid of anything
I'm not a dictator. It's just that I have a scary face.
Posts: 10,386
|
Post by Trygon on Apr 15, 2008 13:14:45 GMT
Name: Trygon Age: Doesn't matter, just very very old. Height: 6.3ft mostly Build: He is kinda made from shadow so its hard to tell. Warren: Mockra, Rashan, Meanas Shadow Being: Trygon can change his shape drastically into different things and objects like wings, maws, claws, tentacles and talons. Since he has not got a fully psychical form he is immune to powers that retrain or paralyse the body. Stealth: Trygon can walk freely around without bother because he hacks into the minds of those around him so that they pay him no attention at all. Illusions: He can create illusions. Headache: Can make opponents suffer from torturous head pains. Fake Foe: Can make an opponent think that they are fighting a foe when there is no one. Immune to Mind Control: As the creator of Mockra, mind based attacks do not work on Trygon. Nightmare: Trygon causes terror to all that see him. All that behold him suffer at least some sort of unease under his baleful glare. Trygon can increase this power to cause people to kneel over in fright. One with Darkness: Trygon can warp and become a shadow and watch over anyone he wants to without being noticed. Master of the Unlight: The user can see through shadows and darkness and deflect blades with their hands just by the shadow of the blade. Inhuman Strength: Trygon is a powerful person. He can punch through armour and karate chop a human in two with his strength. Summon the Dark: Trygon can summon night, shadow and darkness to a singular area. Looks: Commonly wears a black great coat and a wide, black fedora hat. Everything else is shrouded in a endless dark with only his gleaming white teeth and glowing dead-light eyes showing. History: Trygon Von Drake is a mysterious character. An Ancient and Mayor of Blood City. Trygon is responsible for the Warrens Mockra, Rashan and Meanas coming into play and the creation of Città di Anima, or more commonly; Blood City. Trygon is a being of unparalleled wisdom, so it is incredibly hard to truly comprehend the reasons behind him even wanting to make the city, but he says it was part of God's master plan. Though this is something Trygon says of all the goings on in the world and the universe. It is often very hard to understand the actions of the Mayor of the city, and he is purely focused on keeping the city funded and 'working'. He, unusually enough, appears to keep the crime control to the City Guard. It is his strong belief that the occupants of the city must learn to make their perfect society, for with divine intervention they will learn nothing. Trygon plays both puppet master and spectator in the city, and whilst he keeps the people under the illusion of democracy with the city council, their merely a card amongst many in his deck. Trygon himself is known to be an extremely forward person. He can be scary at times, though is often quite arrogant. He can be ruthless, since he knows life is merely the beginning. He has no hesitation in making a kill. Trygon also is quite a witty Englishman, as expected, and does enjoy humour from time to time. Race: Ancient Friends: Anyone who he sees as worthy of his presence Weapons: Trygon is above the reliance on mundane weapons.
|
|
Trygon
New Member
Doesn't afraid of anything
I'm not a dictator. It's just that I have a scary face.
Posts: 10,386
|
Post by Trygon on Apr 15, 2008 13:15:27 GMT
Name: Grand Master Anne Heather Thompson Note that Anne's true first name is Annabella Age: 1569 (born in 440AD 15th September) Height: 5ft7 Build: Elegantly Magic warren: Rashan (Darkness) and Meanas (Shadow and Illusion) Powers: Twins: Anne and Maria have a weak psychic link between their minds. They can hear each others thoughts in a form of telepathy, share dreams, feel when the other twin is in danger, etc. Looks: She has pale skin, slong silver white hair with a fringe and bears tattered black feathered wings, not usable for flight. She also has lilac eyes. Note that she normally wears loose black robes and has her body wrapped by bandages in places where permanent scars lie. Bandages wrap her chest, covering her breasts, leaving a few gaps on her tummy and she has bandages on her hands, but not her fingers. Bandages also cover her feet and legs and are on her arms. Her right leg has been removed and replaced. Replacement leg looks like this: i87.photobucket.com/albums/k156/Terrible_Trygon/leg-1.jpg Anne PictureAnne FacesHistory: Anne is a Death angel that had conspired and hid to get to a point where she could defend the planet against demons. She is a powerful warrior and a great assassin. A Grand Master of unlight Warrens, Assassination, illusion and terror tactics. She originated in Jerusalem and took part in the founding of the original Guild of Warrens. It was during the Crusades that it was destroyed and she was killed, but was cast back to Earth by Death himself to carry out tasks that are key to his Grand Design. She spent a lot of her pre Blood City time scheming and plotting before making the move and starting her work. She was heavily wounded when battling Demon Lord Hasaphilael, being forced into retiring early. She now runs Fortress Rokku, calming and slowing her life down. Race: Death Angel/vampire Friends: Cotillion, Red, etc Weapons: Raven (the sword of Rashan). Though this weapon is currently normally in use by the City Gaurd, so she is often unarmed. 8th character to enter BC
|
|
Trygon
New Member
Doesn't afraid of anything
I'm not a dictator. It's just that I have a scary face.
Posts: 10,386
|
Post by Trygon on Apr 15, 2008 13:16:09 GMT
Name: Margareta Narcisa Teodora Age: 208 (born 30th Feburaury 1800) Height: 4.9 feet Build: Slender, a bit skinny Rag Doll: Margareta can be torn to pieces and still be alive and sew herself back together again. She can recover from grievous wounds that would be normally impossible without proper aid, or death. Modifications: Margareta can add other body parts to her body. The parts must ether be human or vampire. Necromancer: Margareta has knowledge of the rising of the dead and can bound spirits to bodies and corpses. She can only do this through ceremonies and not on the spot and it takes her a while to do it. Healing Power: Margareta has a modified stomach which enables her to vomit a black sticky ichor like substance which has strong healing qualities. It can also be used as soap, a cleaning agent, a lubricant, and once heated, a sauce for cooking Looks: She has rather pale skin, long wavy blond hair tied up into pigtails with smart bangs, bright blue eyes and stitched up scars running across her face and body which show where skin and body parts have been attached and held together. She often ether wears smart old fashioned dresses or surgical scrubs. Left Beau Jocelin, Right Margareta Teodora History: Margareta Narcisa Teodora grew up in Transylvania, Romania. As a young girl, Margareta becomes obsessed with studying the lines and borders between life and death in order to save people from situations where they would normally be left as dead. In college she saves a colleague after a riding accident by reanimating his body using left over body parts. The man had been reduced to a wandering wreak of limbs and flesh, but Margareta believed that life was worth saving, no matter what the cost was, and considered that she had done a good thing. Of course when what she had done was found out she was chased out of her home and forced to flee for her life, branded a monster. Eventually she was found using an abandoned mill to hide in and appeared to have been trying to set up a laboratory there. The mob that had come for her cut her down in a hail of knife and club blows and left her for dead. It was at this point that a dark figure came to her. He claimed he was a friend and offered her a chance for new life and for her to continue her work. Margareta took the offer in her dying breaths, naive to what the man was to do. He bound her soul to her flesh before disappearing into the night with an adjustment of his fedora hat. Margareta quickly assembled and reanimated her corpse of a body before it could fully deteriorate using left over parts from the collage. She eventually went into work for a group of vampires in the area, fixing up their dead. She did this for the right to the body parts of dead vampires and dragon-kin, using them to reconstruct herself a new body which was immortal and resilient, whilst avoiding the vampire need for blood, only taking the positive traits she needed through the magic of necromancy and medical science. With this new body she no longer needed regularly body part swaps and was able to modify it to fit particular purposes, the modified regenerative flesh refusing to die. She kept working hard for the many vampire clans for many decades until they slowly broke down and died off. Seeing that she was no longer welcome in a modern world she moved to Blood City in England to continue her work, setting up her 'hospital' to help those that seek it and save people from death itself. Race: Golem Friends: None, though she thinks that everyone she helps is a friend. Weapons: Scalpel
|
|
Trygon
New Member
Doesn't afraid of anything
I'm not a dictator. It's just that I have a scary face.
Posts: 10,386
|
Post by Trygon on Apr 15, 2008 13:49:39 GMT
Name: April Lexus Lior'Tahlia Age: 19 Height: 5ft Build: Slender, but a bit muscular and a tad stocky. Warren: Meanas Power: Combat Arms: When wearing Powered Armour, April has combat arms. They are larger then her normal arms and run off the suit's power plant, thus being able to be stronger. They have a machine gun mounted on the underside of the forearm and are well armoured. Burning Fists: April's Combat Arms can be used to punch through demons and heavy armour with holy flames that are expelled from the blessed fists. Inhuman Strength: April is a powerful person. She can kick through armour and snap a human in two with her strength. Speed: April can go at incredible speeds non stop for a limited period of time. She can out do a warper or a teleporter with her speed, but she doesn't have the range. Blade Fader: April can move any close combat weapon at incredibly fast speeds, but because of her warren granted powers the blade leaves a after image that confuses the foe into thinking they are parrying or disarming a strike when the are in fact striking nothing. Remnants: April can perceive things at accelerated speed, allowing her to react more rapidly as the Time seems to slow down for her. She can dodge bullets using this power. Foot and Mouth: This power is totally unrelated to her warren. It is a ability. April has learnt over time to master what she has after the loss of her arms. She therefore can use almost any weapon type with her feet and her mouth alone. She has also mastered combat with her legs and can fight any able bodied person with her legs alone. Stealth: April can move unseen among the shadows. Night Vision: April has no problems seeing in the dark. Elite Warriors: Special Forces Officers are bound and trained through thee Barracks and the Church. They are immune to all forms of possession. Their minds cannot be entered, read or used. They can ignore pain and fight on even with missing limbs. Their souls cannot be stolen, sealed or captured in any way. They are stronger and faster then normal members of their race and have training in many forms of combat with close combat weapons and ranged weapons. Looks: She has bionic arms and legs History: April was born to a vampire prostitute in London, a complete accident at the time. She was named April Lexus Faint, after the month she was born in and her mother's first name and surname. Her mother looked after her for five years whilst working in the dark criminal underworld of the city, though she did not really care much for her daughter. She was seen as a burden and a nuisance. Eventually April started to develop superior speed and strength, seemingly at random. Her mother, even though a Pure Blood Vampire, never developed anything more then the standard vampire abilities, such as immortality. She eventually started to abuse April as a result until she attempted to kill her out of drunken jealously. April, whom had taken pity on her mother up to now, killed her where she stood, her power proving too much for the weaker vampire. She did not have too much regret in doing it. She was a quiet and slightly disturbed child at the time. April then wandered out into the streets to start her new life. As a five year old, this was difficult. She got in trouble with a lot of dark people, since being a little girl in her situation was dangerous. She was very mature for her age, and knew where to go, finding her way to a crime organisation. They carried out hits on targets as their main business, so saw the potential in a vampire such as April. April was vigorously trained for combat, her power being developed further until she was a battle ready child assassin. At the age of 8 she was ready to go out on her first mission, and proved to be a excellent killer. She progressed into a teenager, living a relatively sheltered life, being given lead positions and trained in various weapons, fighting techniques and the art of war. This was until she was fifteen, when the company crashed due to foreigners taking all the business. Taking their share of what was left, they parted, leaving April on her own to attempt to live normal lives again. April only knew a world of violence, and could never fit into society, so took to the streets. She quickly grew lonely and depressed, so eventually went into shoe shining to make money and socialize, putting on a childish charade in order to make the customers to think she was cute or take pity on her easier. This soon became her normal personality, masking her dark true self completely. Eventually April came to hear of a place nicknamed Blood City. Told that there would be more of her own kind there, she ventured out to hopefully be accepted into a family and start a normal life. Firstly she met Satanists, not really knowing of their type. They told April about what they did, and wanted her to take part in the sacrifice of what they claimed was a enemy. April told them that she was a God-fearing person, which made them quite angry. They thought she was a spy, so burning off her arms and threw her out of a moving vehicle. She rolled into the garden of a Guild of Warrens HQ, run by a man called David, though he called himself Cotillion at the time. He looked after her for a long time, helping her recover and overcome her disability, something she adapted to unusually quickly. Eventually he adopted her, taking her in as his daughter. He showered her in gifts, presents and love, transforming the loner April Faint into the bubbly, bright and positive character that is April Lior'Tahlia. Things where to change though, for when April was painting one day she was befriended by a private detective in need of a base of operations. April had been given a old house in the city by her father, which he wanted her to use to make a career for herself and make a little money, so she rented it to the detective. She lived with him, making sure the place was looked after, and eventually fell in love with the man. This became her undoing when the man made enemies in the city, and she ended up becoming his bodyguard, once again thrown into a world of violence. Her father ended up becoming involved with the government and also became a bit of a solider. This all meant April was quickly pulled into becoming a soldier once more. Eventually April was alone again, with her Detective partner not giving her any love back and leaving, her father leaving to sort out business in Jerusalem and her property sold away to a business due to repeated vandalism and attacks. April eventually was hired by the City Guard, and she accepted the job, since fighting was really all she knew how to do properly. When the Special Forces were created, April was used as a Sergeant due to her many years of combat experience, meaning that she was working full time. April lost her legs to this job, though the government paid for bionic prosthetics and kept her battle ready at all times. She met many new friends, and even a partner, as a result of this job, and even manages to gain respect and obedience from the often 6ft+, large, muscular men, and showing that size, gender and age are no obstacle for her work. Looking back at her tragedy of a life, April thinks it was worth it, for she now sees herself as a public servant, doing good and helping fix the dark world she lives in. She aspires to go through the ranks and really make a difference from a more political angle; though she admits that she would miss field work. Race: Vampire Friends: Many Weapons: Powered Armour: A thick suit of armour that also increases the strength and speed of the wearer. Warrior Shield: A large shield that is like a riot shield but is instead made of a durable metal. Energy Blade: A large combat knife with an energised blade. Cuts through most material. Triva: Favourite Band: AC/DC Favourite Song: Highway to Hell Commonly used words: (just) chillin', tasty, smokin', coolio, old man (refers to most adult males by this term), smooth, shizzle, dude, dudette, slamin', jammin', happenin', wack, groovy, Wat'cha doin'. Birthday: 4th April 1990 She collects corks. She has a tattoo on her upper chest, under the clavicle and to the side of the shoulder, on the right hand side of her body. The one represents that she is the first Special Forces Trooper of the First Special Forces Squad, of which she is the Sergeant of. The term mignonette was used as a nickname for April. A mignonette is a small bottle/glass of strong alcohol and also is a feminised version of the word "mignon" which means "cute".
|
|
Trygon
New Member
Doesn't afraid of anything
I'm not a dictator. It's just that I have a scary face.
Posts: 10,386
|
Post by Trygon on Aug 2, 2009 1:49:04 GMT
Name: Maria Elizabeth Thompson Note that Maria's true first name is Maria-Esmeralda
Age: 1569 (born in 440AD 15th September)
Height: 5ft7
Build: Elegantly
Magic warren: Chaotica (Chaos) and Meanas (Shadow and Illusion)
Powers:
Dream Walker: Maria can enter the dreams of people whilst in her own dreams. She cannot kill anyone in their dreams but she can do a lot of things inside their heads to effect them mentally and emotionally. If Anne is also dreaming, she can take her twin into dreams with her.
The Gift of a Thousand Eyes: Maria can see things that others cannot. She can see anything she wants from the eyes of anyone she has met and looked at eye to eye.
Green Eye: With her green eye Maria can look into the minds and souls of a foe she is staring in the eye.
Twins: Anne and Maria have a weak psychic link between their minds. They can hear each others thoughts in a form of telepathy, share dreams, feel when the other twin is in danger, etc.
Looks: She has pale skin, long silver white hair with a fringe and bears tattered black feathered wings, not usable for flight. Her most striking features would be that her right eye is green. She bears scars, like her sister, but not quite as many.
History: Maria is Anne's twin sister. The both of them showed up at the door step of the very group that was to form the current Guild of Warrens as it is today. The two often used to distance themselves from each other at times, but they get on together fine now. Maria is very different to Anne. She is the strange sister. She has many bizarre habits, such as having the tendency to spin around in circles with her hands on her ears when ever she is losing a argument or just spin in circles when bored, sing extremely loudly when in the shower, jump on people as a method of greeting them, go up stairs on all fours and has a tendency to often drink warm milk.
Also, coincidently matching her mismatched eye colours, she mismatches her clothes and things sometimes. So she wears two differently coloured socks, wears a boot and a trainer sometimes, wears a puffy grey nylon glove on one hand and a fluffy white glove on the other hand when out in the winter cold, etc. Though her sister and herself have a habit of wearing the same things when together to confuse guests.
Maria makes weird decisions, does strange things at times and doesn't seem like a very sane person with some of the things she does, but she is a smart and was a highly capable warrior and just as deadly as her sister used to be. She wears a great coat that bears epaulettes and the badge of the British army on a sleeve. This is because she spent a long time in the British armies, serving during World War I and World War II and the great coat is her Officer Jacket. She operated under secret, carrying out missions with a squad of vampire infantry designed to carry out missions a normal human could not handle, one of the British Government's darkest secrets. She continued to work for the British Army, until she was recently retired.
Maria, like her sister, has been in many battles, and has been retired due to war wounds. Firstly, during a battle with the infamous Demon Lord Hasaphilael she had her throat slit. She survived, but her voice box was made useless. She had to use a UltraVoice to communicate for a long time until a character by the name of Margareta Narcisa Teodora was commissioned to repair the damage done to the avatar of the death angel. She later encountered Hasaphilael's Sword in the hands of a Demon Champion known as Devil Dog, whom managed to deal a lot of damage to her before she slew him. Hasaphilael's Sword at full power meant that Maria was now scarred and lost most of her psychical strength and powers. Like her sister at the Guild of Warrens, she refused a desk job in the British Army that was offered, and went into retirement, going to aid her sister in her school permanently.
Race: Death Angel/Vampire
Religion: Death/Christian
Weapons: None
|
|
Trygon
New Member
Doesn't afraid of anything
I'm not a dictator. It's just that I have a scary face.
Posts: 10,386
|
Post by Trygon on Aug 7, 2009 1:39:59 GMT
Name: Lance Bayard Tristan Age: 757 Height: 6"4 Build: Muscular (not overly so) Power: Purge: Lance plunges his hand into a Spirit based lifeform's chest. Whilst not causing any damage, it causes terrible, crippling pain and slowly drains them of their energy until they are too weak to fight. The victim can break away from Lance when he uses this. It must hit the central point of a victim to work. This often means hitting the chest or lower abdomen. It will not work anywhere else. Tantalising Musk: Lance's presence is the bane of most females. All woman near Lance will immediately adore him in some way. This effect can be dramatic, or just admiration, depending upon the person. People that have been around him long enough eventually become immune to the effects of his presence. Light of the Ages: Lance can summon blinding light to surround him, blurring his form. Often used in combat. Looks: A body that looks as if it has been sculpted to perfection, long, flowing blond hair, deep and inviting brown eyes, your classic 'pretty boy'. Note that whilst he has knightly armour, he often wears smart suits and over formal outfits. On his back is the tattoed History: Lance has always been the hero of the people. A loved and adored icon of bravery. He has looks. He has charms. Woman want him. Men want to be him. He is, to some, absolutely perfect in every single way. His journey started out as a noble knight in the Crusades. He took part in the last Crusade, the end of a era. Lost and hungry, he travelled through the desert. His men, destroyed, and the dream, over. He now was desperate, out to escape this barren place. Until one night he came across two woman, also wandering through the sands. They were being attacked by bandits, and appeared too weak and wounded to fight back. Lance did the right thing and fought back, striking the bandits down and scattering them. The two woman he had saved appeared to be rather European looking Jerusalemites, albino twins. Even though they where heavily covered in robes, Lance could tell they were woman of beauty. Something he appreciated. Since they did not have any allegiance, he allowed them to tag along with him as he journeyed through the desert. Then, one day, he was fighting alongside them when he was struck down by a fatal blow, taking a arrow in the chest. It happened on a night like the one in which he met the twins. He looked up through blurred vision to see that the twins had pulled off their heavy robes to reveal that they both had a set of black wings of feathers each and fangs to boot. At first he thought he was dead, and that they were ether angels or demons, or something else. Then they explained that they were indeed angels, Angels of Death. They offered him three options; He could die here, become a Vampire from their bite or die and be resurrected by their powerful sorcery. Lance decided to dive for the third option, allowing the twins to resurrect him anew. Replenished with energy he was able to continue his journey, making it to the ports. To show his thanks he managed to smuggle the twins into England, stating that they where his servants. Then the Twins were called upon once more by a newly risen Guild of Warrens. And the rest is history. He served the Guild of Warrens for a while as a Demon Hunter, praised for his skill and ability in battle, before finally taking a interest in politics and going to Blood City during the formation of the City Council. As an inspiring leader, he easily turned heads and became a well loved man, his changes bringing about a better life for the people. Race: Resurrected Soul (Human) Friends: The Thompson Twins and their children, to name the most obvious. He has many other friends. It is hard to not like this guy. Weapons: A enchanted long sword. A weapon forged to eat through armour like a hot knife through butter. He now often carries a Walther PPK pistol fitted with a silencer. Since it was a gun featured in the James Bond movies, he has been the butt of a few jokes based around it.
|
|
Trygon
New Member
Doesn't afraid of anything
I'm not a dictator. It's just that I have a scary face.
Posts: 10,386
|
Post by Trygon on Aug 9, 2009 23:21:49 GMT
Name: Ingrid Age: 14,008 (born in 12,000 BC 20th April) Height: As Wolf: Height 9m (30ft), Length (Nose to tip of tail) 19.5m (64ft) As Human Form: 1.52m (5ft) Build: As Wolf: Huge, Massive, etc As Human Form: Slender Powers: Human Form: Ingrid can transform into a human to fit in better. She often is in this human form. In this form she also requires less sustenance and saves a lot of energy. Any wounds she gains in human form will show in wolf form and any wounds she gets in wolf form will show in human form. When severely weakened Ingrid will always use her human form. Nature's Might: Ingrid, in her true form, is gifted with strength, speed and size beyond that of a normal wolf. This power takes three power slots. Burning Wrath: Ingrid spews a mildly explosive ball of fire from her mouth. can be used in human form, but the recoil can knock her back. Can be also fired as a stream of flames. This has none of the explosive ability of a fire ball. Wolf's Features: Ingrid has powerful hearing. She can hear things that are far and high pitched noises. She bears her Wolf's Ears in both forms. Ingrid has a tail of beautiful black fur which out classes the fur of most animals in the world. Hairs from her tail can be used in many medicines due to their healing properties and can be used right from the tail as a bandage of sorts. She bears her tail in both human and wolf forms. The tail does not count as a true power and therefore does not take a slot. Howl: Ingrid's howl is loud and powerful, and can be heard from miles away. It can cause animals nearby to become uncontrollable as they attempt to run away from Ingrid or react to the howl. Influence 1: Ingrid's influence is such that she can will the spirit of nature into a location, and over time it will start to flourish with plant life akin to the Norwegian forests she came from. The smaller the area, the more obvious the effects, but with larger areas, miles in size, all one would notice is more moss and grass then usual. Influence 2: Ingrid can influence animals too. This normally involves making sentient beings want to get more involved with nature. Growing a houseplant, or donating to a wildlife charity are common things she would want. However she can also get people to become quite religious about the subject over a period of years. She can also use this influence to communicate with all lifeforms that is beyond any normal sense, making someone simply know what she wants to do and how. This is a primarily form of communication when in her true form. This power takes two slots. Looks: In Wolf Form: In Human Form: In human form Ingrid is a pale skinned woman, looking to be in her early twenties, with long and wild pitch black hair, dark brown eyes bearing smaller versions of the ears and tail she has in her wolf form along with sharper and longer canines, mostly because she prides these aspects of herself. History: Ingrid was born to serve and protect the humans that made their home in Sweden, created by a unknown parent and hurled into a unknown world, a Spirit of Nature. She called in the animals to be hunted, she defended the flocks and ensured good harvest, asking nothing in return. She looked after the people for many, many years, but times changed. People started to become more independent, modernising. Ingrid's services became unneeded and unwanted and people quickly forgot about her. When she returned now she was met with fear and resent, the people becoming scared of her form, and finally after generations passed she became a object of terror and bad luck, until eventually they seeked to destroy her. Ingrid finally abandoned her people and roamed the wastes, seeking out purpose, which is how she eventually came to find Blood City. Ingrid is a bubbly character, generally quite care free and often cheerful. She is a wise person, and can offer useful advise, with good morals and a a vigilant spirit. Though in her wolf form she often comes off as a monster, finding it hard to portray her emotion to people in such an appearance. She is often wrongly mistaken as a male in her wolf form. She has got a furious rage, only displayed if attacked, provoked, etc. Race: Ancient Religion: N/A
|
|
Trygon
New Member
Doesn't afraid of anything
I'm not a dictator. It's just that I have a scary face.
Posts: 10,386
|
Post by Trygon on Oct 5, 2009 19:03:16 GMT
Name: Morgan Widowmaker Age: 69 (birthday 30th September) Height: 6ft Build: Slender, but strong and slightly muscular Powers: Electrokinesis: She can control electricity, twisting it to her will. She can also generate it from the particles in the air. She can generate a maximum of 20,000 volts, the same voltage of a stun gun, and use this to effect one target at a time from a maximum of ten meters away. She can manipulate a maximum of 100,000,000 volts, the same voltage as a lightning strike. The greater the voltage, the more effort required and the more inaccurate the attack. When manipulating Voltages of 10,000,000 to 100,000,000 volts she often struggles massively to make an accurate attack, and often passes out from the effort. She can does not have a great deal of power of the current, the thing that is the difference between a stun and a kill. If she is forcing the current from the air or other sources, it tends to only be strong enough to stun at most, though if she is just guiding the electricity then the amps will remain the same. Telekinesis: Morgan can move objects, including herself, with her mind. She can lift a maximum of ten tons, with a maximum range of ten meters. The heavier the object is, the more effort is required to move it, therefore the time she can hold it is reduced. If she holds something that is at the maximum of her lifting limit for too long, she often beings extremely tired and faints. Clairvoyance: Morgan has the ability to gain information about an object or person through means other than the known human senses, a form of extra-sensory perception. It is still unknown how she can do this. She can read one person or object at a time and only gets vague pieces of information. Inhuman Strength: Morgan's strength is beyond that of a normal Vampire. Her strength is such that she could stand toe to toe with a White Rhino and halt it's charge. This would also be her at her very limits. Enhanced Senses: Morgan has had all of her senses heightened to animalistic levels. She is a sharp warrior as a result. Advanced Regeneration: Wounds that would put a normal person out for a month set Morgan back mere days, and sometimes, even hours. Medical Marvel: Morgan is immune to all poison, sickness and mind control. Counts as three powers. Looks: (the metal plates are part of a communications headset and not attached to her head, for the purposes of this character. She also is a bit more muscular in build) History: Morgan was created over five decades ago by a organisation known as Widowmaker, whom manufactured bio-weapons during World War II for the German war effort. They started a bold task to create vampires for the purpose of combating the Allied Forces. These people were foolish, thinking they could control the creatures to serve them instantly, and produced a range of experiments to attempt to prove this. Their finished products were the result of much work. They had manufactured a range of Vampiric Warriors, whom grew inside the belly of female war prisoners, like a baby, until they finally ate away at their host's insides, tearing their way out into the world. It looked successful to start with, as they grew up quite normally. Morgan was the runt of the pack, a solitary girl, though quite strong. She was named as such due to her powerful brain gifting her with abilities much akin to Electrokinesis, Telekinesis and Clairvoyance, abilities often linked to the magic of a Witch or Sorceress, like the one she was named after; Morgan Le Fay. Morgan grew into a powerful warrior, highly capable and ready for military training at the age of 12. Though it was at this point that things went wrong. Morgan had free will and her powerful mind was not going to cave into Nazi Propaganda. She wanted to control her own destiny and escape from her robotic lifestyle, and due to a child like understanding of morality, acted out in a vicious manner. She over powered and destroyed all of her sibling vampires, making disturbingly light work of it, before turning on her creators and tearing them apart, escaping into the outside world. Widowmaker was shut down by the authorities and a manhunt begun for the escaped Vampire. This continued on until the Nazi party collapsed and all their secrets were lost. Morgan had fled to England to hide from the Nazis, under the guise of a refugee. She had been certain that if anywhere was to be safe from the Nazis, it would likely be England, and she was right, as it turned out, since many of the other European countries near Germany fared worse off during the war. Morgan now wanders the globe, through city to city, in search of wealth and entertainment, terrorizing citizens before disappearing again into the shadows. She has long since lost her need for purpose and now is content with watching humanity's doom unfold. With no true motives she is seen involved with many groups, being paid to accomplish their goals. Personality wise, Morgan is an aggressive woman above all else. She is often very direct and blunt about how she goes about everything in life. If she thinks something, she will say it, if she wants something, she will take it. She is also a Narcissist, her arrogance often shown when she constantly underestimates all that oppose her. Though even though she has a horribly bombastic nature she has some vague understanding of class. Her host was English, so she has a very English accent. She also considers herself a British Citizen so she has a interest in the culture of Great Britain, mostly England. Though she still a sucker for Aerosmith and Gunslingers. She is also a heavy drinker, a causal taker of illegal substances and extremely bad mouthed and morbid. You could also describe her as being a optimist, in a twisted way. Race: Vampire Friends: Hard to tell Weapons: Her signature weapon is a Desert Eagle .50 AE, though she also makes heavy use of various combat blades.
|
|
Trygon
New Member
Doesn't afraid of anything
I'm not a dictator. It's just that I have a scary face.
Posts: 10,386
|
Post by Trygon on Oct 5, 2009 19:51:05 GMT
Name: Hiro Satsuki Age: 25 Height: 5'2" Powers: None Looks: History: Satsuki was born in a Japanese family that lived in America but adhered strongly to their tradition. Moving to England due to business a long time ago, the family's work was Intelligence and Surveillance technology services for various criminal organisations and mercenary companies. It was a job they were very good at, due to them being highly intelligent people. Satsuki's parents were very rich as a result of their work, so she had a very sheltered lifestyle. Due to the danger presented by the job, she ended up being confined to her home, and was even tutored by private teachers. As a result Satsuki grew into a anti-social person that was more at home at a computer then normal teenager activities. Eventually Satsuki went out into the world, after much persuasion and pushing on her parents behalf. She was almost immediately under the employment of London Red Necks, a group of mercenaries well known for being trigger happy cowboys when they did their work. Satsuki braved their loud, obnoxious presences and provided mission data on demand to the group, via their communication headsets. Eventually the organisation was caught out when a local Mafia put out a hit on them. Militaires Sans Frontieres, another mercenary company, broke into the London Red Neck HQ and a gunfight broke out. The Red Necks were horribly out numbered and went down after a three hour siege, slaughtered to the last man. When it came to Satsuki, she immediately surrendered and stated her position as a Freelancer. She had no allegiance and went where the money was. So she was taken back to the Militaires Sans Frontieres HQ, where she simply applied for a job and was let in by Salvatore "Don" Riina, the head honcho of the company. Satsuki has been with Militaires Sans Frontieres for the best part of five years now, becoming a vital asset to the various missions and the defence of the company headquarters. Satsuki herself is a anti-social geek. She keeps herself to herself, and herself often is glued to a computer screen in a dark room somewhere. She is a heavy user of the internet, and seems to know more people online then she does in real life. She even knows various internet coding languages, yet has not even bothered to learn a word of her blood language, sans the obvious wapanese references that one would encounter on the net. Whilst anti-social, she can make conversation, though tends to often be lazy, and rushes discussion if she is not interested. This has a lot to do with her short attention span, also. She is a smart woman, but not arrogant about it. When it comes to love and relationships, Satsuki sucks. She has been in several relationships, most of them online, and failed to keep any intact. Men get sucked in by her looks, but the problem is that she can't remain committed enough to a partner for it to last. Satsuki is a selfish person to some degree, so she will likely never hold a relationship intact. She has, however, had sex. Though these days it is just the one in a while one night stand with colleges to vent frustration or tension, and nothing more. Though she still has the self-decency to not degenerate into a whore, like too many woman in Blood City. Race: Human Friends: Do internet peoples count? Weapons: None
|
|